Search found 5 matches

by CCCXLII
Fri Aug 23, 2019 3:40 am
Forum: General discussion
Topic: Creating a Corridor (Jump Lane creation rules) & Driftspace (Time Travel!)
Replies: 0
Views: 184

Creating a Corridor (Jump Lane creation rules) & Driftspace (Time Travel!)

ALTERNATE FTL TRAVEL: SPACE-TIME TRAVEL In a Space-Time setting, advanced civilizations are capable of traveling through both Jumpspace and Driftspace. Like vanilla Uncharted Worlds, starships equipped with Jump-Drives are able to enter Jumpspace, travelling incredible distances in an instant, eith...
by CCCXLII
Wed Jul 10, 2019 2:58 pm
Forum: General discussion
Topic: Back in the saddle!
Replies: 3
Views: 239

Re: Back in the saddle!

Good to have you back!
by CCCXLII
Tue Apr 30, 2019 4:06 pm
Forum: General discussion
Topic: UW2 Design Thread
Replies: 19
Views: 1687

Re: UW2 Design Thread

I like what I'm reading so far :) And I'm very interested to see how FBH's supernatural careers will slot into UW2 and the Seek Opportunity move. Resources are also an intriguing concept that I hope we'll see more on soon.
by CCCXLII
Tue Mar 26, 2019 8:28 pm
Forum: General discussion
Topic: Uncharted Worlds Post-Mortem
Replies: 27
Views: 2930

Re: Uncharted Worlds Post-Mortem

I really like the direction of the design thread! Is it okay to comment in the thread itself? Another post-mortem thing I wanted to bring up is that UW doesn't have any rules for handheld tools or other such artifacts. For example, if you wanted to have something like a tricorder, there's no set way...
by CCCXLII
Sat Mar 23, 2019 4:11 am
Forum: General discussion
Topic: Uncharted Worlds Post-Mortem
Replies: 27
Views: 2930

Re: Uncharted Worlds Post-Mortem

Something worth bringing up, is that the more you try to lock Uncharted Worlds into a specific setting, the harder the game is to play and enjoy. I've often looked into running a Star Wars or Star Trek game in the system, and I find that every time I have to pregen characters, write setting and play...